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object GLU

Provides access to the OpenGL Utility Library (GLU). This library provides standard methods for setting up view volumes, building mipmaps and performing other common operations. The GLU NURBS routines are not currently exposed.

Notes from the Reference Implementation for this class: Thanks to the contributions of many individuals, this class is a pure Java port of SGI's original C sources. All of the projection, mipmap, scaling, and tessellation routines that are exposed are compatible with the GLU 1.3 specification. The GLU NURBS routines are not currently exposed.

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interface GLUtessellator

The GLUtessellator object is used to hold the data, such as the vertices, edges and callback objects, to describe and tessellate complex polygons. A GLUtessellator object is used with the GLUtessellator methods and GLUtessellatorCallback.

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GLUtessellatorCallback interface provides methods that the user will override to define the callbacks for a tessellation object.

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The GLUtessellatorCallbackAdapter provides a default implementation of GLUtessellatorCallback with empty callback methods. This class can be extended to provide user defined callback methods.